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HARASSMENT · DIGITAL RESPECT · PEER INFLUENCE

More than
banter.

When the joke becomes harm.
How we change it.

A comment. A group chat. A laugh that leaves someone feeling unsafe. An engaging session helping young people recognise harassment, resist harmful pressure and practise respect.

Students gathered around a smartphone in a classroom
Photograph: Max Fischer / Pexels. Models shown for illustration.
50 minutesOne focused sessionKS3 & KS4Age-appropriate learningSchools & youth groupsShaped around your setting

The person on the other side
of the joke matters.

RESPECT STARTS WITH HOW WE TREAT EACH OTHER.

REAL PRESSURES. PRACTICAL CONVERSATIONS.

Who’s laughing?
Who’s carrying it?

“Only joking” does not erase the impact. Young people explore behaviour, context and repeated patterns, including the particular ways girls and young women can be targeted.

SCENARIO 01

“Everyone’s sharing it. Just forward it.”

Sharing without permission can multiply the harm. Choosing not to circulate it is a meaningful response.

SCENARIO 02

“It’s a compliment. Why are you upset?”

Unwanted comments about someone’s body can make a space feel intimidating rather than welcoming.

SCENARIO 03

“Don’t be boring. Everyone’s joining in.”

Belonging should not depend on humiliating someone. There are safer ways to step back and seek support.

Fictional examples for discussion. Nobody is asked to share personal experiences.

WHAT WE EXPLORE

Notice it.
Understand it.
Respond with respect.

01

Recognise harassment

Discuss sexist comments, unwanted attention and humiliation, and how they can affect safety and belonging.

02

Question the group chat

Explore forwarding, reactions, filming and the pressure to join a pile-on. Permission and privacy matter.

03

Respond safely

Consider stepping away, checking on someone privately and getting adult support, without pressure to confront anyone.

04

Take responsibility

Reflect on the impact of our own behaviour, stop contributing to harm and practise more respectful responses.

LEARNING THAT YOUNG PEOPLE CAN USE

A stronger voice.
A safer next step.

Storytelling opens the conversation. Guided discussion and practical activities help young people turn the message into something they can use.

  • Recognise examples of harassment and harmful peer behaviour.
  • Explain how sharing, reactions and group pressure can amplify harm.
  • Choose safe support options for themselves or someone being targeted.

INSIDE THE 50 MINUTES

A clear journey
through the session.

A proposed structure, adapted with staff to the group’s age, needs and setting.

  1. 00–05MINUTES

    Open the conversation

    Set safe ground rules and introduce the difference between humour and harm.

  2. 05–12MINUTES

    Words that land

    Use the Sound of Change short film to explore online behaviour and its human impact.

  3. 12–27MINUTES

    Follow the ripple

    Work through fictional classroom, street and group-chat scenarios.

  4. 27–40MINUTES

    Choose a safer response

    Consider practical ways to stop joining in, support someone and involve a trusted adult.

  5. 40–50MINUTES

    Change the message

    Create a short verse or reflection, check learning and identify support routes.

PREPARED WITH YOUR TEAM

Relevant. Inclusive.
Supported in the room.

The right depth

Designed for KS3 and KS4. Language, relationship examples and discussion are agreed with staff. SEND needs and accessibility are considered in planning.

Space to take part

Young people can pass or reflect quietly. A school or youth-setting staff member remains present, with clear safeguarding and follow-up routes.

Learning we can check

A short learning check and staff feedback help assess understanding and identify useful follow-up. Wider commissioned work can include agreed evaluation.

Responsibility for harmful behaviour lies with the person causing it. The session supports healthy relationships education and the prevention of violence against women and girls; specialist support needs are referred through agreed safeguarding routes.

BUILD A CONNECTED EXPERIENCE

From the screen to the street

Bring together the digital choices in Respect in a Digital World and the peer-pressure themes in Breaking the Cycle. A focused addition to school enrichment, youth work and violence-prevention programmes.

Explore Digital Respect →

LET’S SHAPE THE CONVERSATION

Bring More Than Banter
to your young people.

Tell us your year group, group size, setting and priorities. We will agree a clear delivery plan and tailored quote.

Start a conversation →

Available for school enrichment, PSHE, youth settings and commissioned partnership programmes.